/*! \file client_server_mapping.hpp \author Ha NGUYEN \since 04 Feb 2015 \date 09 Mars 2015 \brief Mapping between index client and server. */ #include "client_server_mapping.hpp" namespace xios { CClientServerMapping::CClientServerMapping() : indexGlobalOnServer_() { } CClientServerMapping::~CClientServerMapping() { } /*! Compute how many clients each server will receive data from On client can send data to several servers as well as one server can receive data originated from some clients. In order to write data correctly, each server must know from how many clients it receives data \param [in] nbServer number of servers \param [in] nClient number of clients \param [in] clientIntraComm MPI communication of clients \param [in] connectedServerRank Rank of servers connected to one client */ std::map CClientServerMapping::computeConnectedClients(int nbServer, int nbClient, ep_lib::MPI_Comm& clientIntraComm, const std::vector& connectedServerRank) { std::map connectedClients; // number of clients connected to a server std::vector::const_iterator itbVec, iteVec, it; itbVec = it = connectedServerRank.begin(); iteVec = connectedServerRank.end(); std::vector connectedServer; std::vector isConnected(nbServer,false); for (it = itbVec; it != iteVec; ++it) { for (int serverNum = 0; serverNum < nbServer; ++serverNum) if (*it == serverNum) isConnected[serverNum] = true; } for(int serverNum = 0; serverNum clientRes(0,nbServer); for(int n=0;n