source: XIOS/dev/branch_openmp/src/context_client.cpp @ 1328

Last change on this file since 1328 was 1328, checked in by yushan, 6 years ago

dev_omp

  • Property copyright set to
    Software name : XIOS (Xml I/O Server)
    http://forge.ipsl.jussieu.fr/ioserver
    Creation date : January 2009
    Licence : CeCCIL version2
    see license file in root directory : Licence_CeCILL_V2-en.txt
    or http://www.cecill.info/licences/Licence_CeCILL_V2-en.html
    Holder : CEA/LSCE (Laboratoire des Sciences du CLimat et de l'Environnement)
    CNRS/IPSL (Institut Pierre Simon Laplace)
    Project Manager : Yann Meurdesoif
    yann.meurdesoif@cea.fr
  • Property svn:eol-style set to native
File size: 13.7 KB
Line 
1#include "xios_spl.hpp"
2#include "context_client.hpp"
3#include "context_server.hpp"
4#include "event_client.hpp"
5#include "buffer_out.hpp"
6#include "buffer_client.hpp"
7#include "type.hpp"
8#include "event_client.hpp"
9#include "context.hpp"
10#include "mpi.hpp"
11#include "timer.hpp"
12#include "cxios.hpp"
13using namespace ep_lib;
14
15namespace xios
16{
17    /*!
18    \param [in] parent Pointer to context on client side
19    \param [in] intraComm_ communicator of group client
20    \param [in] interComm_ communicator of group server
21    \cxtSer [in] cxtSer Pointer to context of server side. (It is only used on case of attached mode)
22    */
23    CContextClient::CContextClient(CContext* parent, MPI_Comm intraComm_, MPI_Comm interComm_, CContext* cxtSer)
24     : mapBufferSize_(), parentServer(cxtSer), maxBufferedEvents(4)
25    {
26      context = parent;
27      intraComm = intraComm_;
28      interComm = interComm_;
29      MPI_Comm_rank(intraComm, &clientRank);
30      MPI_Comm_size(intraComm, &clientSize);
31
32      int flag;
33      MPI_Comm_test_inter(interComm, &flag);
34      if (flag) MPI_Comm_remote_size(interComm, &serverSize);
35      else  MPI_Comm_size(interComm, &serverSize);
36
37      if (clientSize < serverSize)
38      {
39        int serverByClient = serverSize / clientSize;
40        int remain = serverSize % clientSize;
41        int rankStart = serverByClient * clientRank;
42
43        if (clientRank < remain)
44        {
45          serverByClient++;
46          rankStart += clientRank;
47        }
48        else
49          rankStart += remain;
50
51        for (int i = 0; i < serverByClient; i++)
52          ranksServerLeader.push_back(rankStart + i);
53
54        ranksServerNotLeader.resize(0);
55      }
56      else
57      {
58        int clientByServer = clientSize / serverSize;
59        int remain = clientSize % serverSize;
60
61        if (clientRank < (clientByServer + 1) * remain)
62        {
63          if (clientRank % (clientByServer + 1) == 0)
64            ranksServerLeader.push_back(clientRank / (clientByServer + 1));
65          else
66            ranksServerNotLeader.push_back(clientRank / (clientByServer + 1));
67        }
68        else
69        {
70          int rank = clientRank - (clientByServer + 1) * remain;
71          if (rank % clientByServer == 0)
72            ranksServerLeader.push_back(remain + rank / clientByServer);
73          else
74            ranksServerNotLeader.push_back(remain + rank / clientByServer);
75        }       
76      }
77
78      timeLine = 0;
79    }
80
81    /*!
82    In case of attached mode, the current context must be reset to context for client
83    \param [in] event Event sent to server
84    */
85    void CContextClient::sendEvent(CEventClient& event)
86    {
87      list<int> ranks = event.getRanks();
88
89      if (!event.isEmpty())
90      {
91        list<int> sizes = event.getSizes();
92
93        // We force the getBuffers call to be non-blocking on the servers
94        list<CBufferOut*> buffList;
95        bool couldBuffer = getBuffers(ranks, sizes, buffList, !CXios::isClient);
96
97        if (couldBuffer)
98        {
99          event.send(timeLine, sizes, buffList);
100
101          checkBuffers(ranks);
102
103          if (isAttachedModeEnabled()) // couldBuffer is always true in attached mode
104          {
105            waitEvent(ranks);
106            CContext::setCurrent(context->getId());
107          }
108        }
109        else
110        {
111          tmpBufferedEvent.ranks = ranks;
112          tmpBufferedEvent.sizes = sizes;
113
114          for (list<int>::const_iterator it = sizes.begin(); it != sizes.end(); it++)
115            tmpBufferedEvent.buffers.push_back(new CBufferOut(*it));
116
117          event.send(timeLine, tmpBufferedEvent.sizes, tmpBufferedEvent.buffers);
118        }
119      }
120
121      timeLine++;
122    }
123
124    /*!
125     * Send the temporarily buffered event (if any).
126     *
127     * \return true if a temporarily buffered event could be sent, false otherwise
128     */
129    bool CContextClient::sendTemporarilyBufferedEvent()
130    {
131      bool couldSendTmpBufferedEvent = false;
132
133      if (hasTemporarilyBufferedEvent())
134      {
135        list<CBufferOut*> buffList;
136        if (getBuffers(tmpBufferedEvent.ranks, tmpBufferedEvent.sizes, buffList, true)) // Non-blocking call
137        {
138          list<CBufferOut*>::iterator it, itBuffer;
139
140          for (it = tmpBufferedEvent.buffers.begin(), itBuffer = buffList.begin(); it != tmpBufferedEvent.buffers.end(); it++, itBuffer++)
141            (*itBuffer)->put((char*)(*it)->start(), (*it)->count());
142
143          checkBuffers(tmpBufferedEvent.ranks);
144
145          tmpBufferedEvent.clear();
146
147          couldSendTmpBufferedEvent = true;
148        }
149      }
150
151      return couldSendTmpBufferedEvent;
152    }
153
154    /*!
155    If client is also server (attached mode), after sending event, it should process right away
156    the incoming event.
157    \param [in] ranks list rank of server connected this client
158    */
159    void CContextClient::waitEvent(list<int>& ranks)
160    {
161      parentServer->server->setPendingEvent();
162      while (checkBuffers(ranks))
163      {
164        parentServer->server->listen();
165        parentServer->server->checkPendingRequest();
166      }
167
168      while (parentServer->server->hasPendingEvent())
169      {
170       parentServer->server->eventLoop();
171      }
172    }
173
174    /*!
175     * Get buffers for each connection to the servers. This function blocks until there is enough room in the buffers unless
176     * it is explicitly requested to be non-blocking.
177     *
178     * \param [in] serverList list of rank of connected server
179     * \param [in] sizeList size of message corresponding to each connection
180     * \param [out] retBuffers list of buffers that can be used to store an event
181     * \param [in] nonBlocking whether this function should be non-blocking
182     * \return whether the already allocated buffers could be used
183    */
184    bool CContextClient::getBuffers(const list<int>& serverList, const list<int>& sizeList, list<CBufferOut*>& retBuffers, bool nonBlocking /*= false*/)
185    {
186      list<int>::const_iterator itServer, itSize;
187      list<CClientBuffer*> bufferList;
188      map<int,CClientBuffer*>::const_iterator it;
189      list<CClientBuffer*>::iterator itBuffer;
190      bool areBuffersFree;
191
192      for (itServer = serverList.begin(); itServer != serverList.end(); itServer++)
193      {
194        it = buffers.find(*itServer);
195        if (it == buffers.end())
196        {
197          newBuffer(*itServer);
198          it = buffers.find(*itServer);
199        }
200        bufferList.push_back(it->second);
201      }
202
203      CTimer::get("Blocking time").resume();
204      do
205      {
206        areBuffersFree = true;
207        for (itBuffer = bufferList.begin(), itSize = sizeList.begin(); itBuffer != bufferList.end(); itBuffer++, itSize++)
208          areBuffersFree &= (*itBuffer)->isBufferFree(*itSize);
209
210        if (!areBuffersFree)
211        {
212          checkBuffers();
213          context->server->listen();
214        }
215      } while (!areBuffersFree && !nonBlocking);
216      CTimer::get("Blocking time").suspend();
217
218      if (areBuffersFree)
219      {
220        for (itBuffer = bufferList.begin(), itSize = sizeList.begin(); itBuffer != bufferList.end(); itBuffer++, itSize++)
221          retBuffers.push_back((*itBuffer)->getBuffer(*itSize));
222      }
223
224      return areBuffersFree;
225   }
226
227   /*!
228   Make a new buffer for a certain connection to server with specific rank
229   \param [in] rank rank of connected server
230   */
231   void CContextClient::newBuffer(int rank)
232   {
233      if (!mapBufferSize_.count(rank))
234      {
235        error(0) << "WARNING: Unexpected request for buffer to communicate with server " << rank << std::endl;
236        mapBufferSize_[rank] = CXios::minBufferSize;
237        maxEventSizes[rank] = CXios::minBufferSize;
238      }
239      CClientBuffer* buffer = buffers[rank] = new CClientBuffer(interComm, rank, mapBufferSize_[rank], maxEventSizes[rank], maxBufferedEvents);
240      // Notify the server
241      CBufferOut* bufOut = buffer->getBuffer(sizeof(StdSize));
242      bufOut->put(mapBufferSize_[rank]); // Stupid C++
243      buffer->checkBuffer();
244   }
245
246   /*!
247   Verify state of buffers. Buffer is under pending state if there is no message on it
248   \return state of buffers, pending(true), ready(false)
249   */
250   bool CContextClient::checkBuffers(void)
251   {
252      map<int,CClientBuffer*>::iterator itBuff;
253      bool pending = false;
254      for (itBuff = buffers.begin(); itBuff != buffers.end(); itBuff++) pending |= itBuff->second->checkBuffer();
255      return pending;
256   }
257
258   //! Release all buffers
259   void CContextClient::releaseBuffers(void)
260   {
261      map<int,CClientBuffer*>::iterator itBuff;
262      for (itBuff = buffers.begin(); itBuff != buffers.end(); itBuff++) delete itBuff->second;
263   }
264
265   /*!
266   Verify state of buffers corresponding to a connection
267   \param [in] ranks list rank of server to which client connects to
268   \return state of buffers, pending(true), ready(false)
269   */
270   bool CContextClient::checkBuffers(list<int>& ranks)
271   {
272      list<int>::iterator it;
273      bool pending = false;
274      for (it = ranks.begin(); it != ranks.end(); it++) pending |= buffers[*it]->checkBuffer();
275      return pending;
276   }
277
278   /*!
279    * Set the buffer size for each connection. Warning: This function is collective.
280    *
281    * \param [in] mapSize maps the rank of the connected servers to the size of the correspoinding buffer
282    * \param [in] maxEventSize maps the rank of the connected servers to the size of the biggest event
283   */
284   void CContextClient::setBufferSize(const std::map<int,StdSize>& mapSize, const std::map<int,StdSize>& maxEventSize)
285   {
286     mapBufferSize_ = mapSize;
287     maxEventSizes = maxEventSize;
288
289     // Compute the maximum number of events that can be safely buffered.
290     double minBufferSizeEventSizeRatio = std::numeric_limits<double>::max();
291     for (std::map<int,StdSize>::const_iterator it = mapSize.begin(), ite = mapSize.end(); it != ite; ++it)
292     {
293       double ratio = double(it->second) / maxEventSize.at(it->first);
294       if (ratio < minBufferSizeEventSizeRatio) minBufferSizeEventSizeRatio = ratio;
295     }
296     //MPI_Allreduce(MPI_IN_PLACE, &minBufferSizeEventSizeRatio, 1, MPI_DOUBLE, MPI_MIN, intraComm);
297     MPI_Allreduce(&minBufferSizeEventSizeRatio, &minBufferSizeEventSizeRatio, 1, MPI_DOUBLE, MPI_MIN, intraComm);
298
299     if (minBufferSizeEventSizeRatio < 1.0)
300     {
301       ERROR("void CContextClient::setBufferSize(const std::map<int,StdSize>& mapSize, const std::map<int,StdSize>& maxEventSize)",
302             << "The buffer sizes and the maximum events sizes are incoherent.");
303     }
304     else if (minBufferSizeEventSizeRatio == std::numeric_limits<double>::max())
305       minBufferSizeEventSizeRatio = 1.0; // In this case, maxBufferedEvents will never be used but we want to avoid any floating point exception
306
307     maxBufferedEvents = size_t(2 * minBufferSizeEventSizeRatio) // there is room for two local buffers on the server
308                          + size_t(minBufferSizeEventSizeRatio)  // one local buffer can always be fully used
309                          + 1;                                   // the other local buffer might contain only one event
310   }
311
312  /*!
313  Get leading server in the group of connected server
314  \return ranks of leading servers
315  */
316  const std::list<int>& CContextClient::getRanksServerNotLeader(void) const
317  {
318    return ranksServerNotLeader;
319  }
320
321  /*!
322  Check if client connects to leading server
323  \return connected(true), not connected (false)
324  */
325  bool CContextClient::isServerNotLeader(void) const
326  {
327    return !ranksServerNotLeader.empty();
328  }
329
330  /*!
331  Get leading server in the group of connected server
332  \return ranks of leading servers
333  */
334  const std::list<int>& CContextClient::getRanksServerLeader(void) const
335  {
336    return ranksServerLeader;
337  }
338
339  /*!
340  Check if client connects to leading server
341  \return connected(true), not connected (false)
342  */
343  bool CContextClient::isServerLeader(void) const
344  {
345    return !ranksServerLeader.empty();
346  }
347
348  /*!
349   * Check if the attached mode is used.
350   *
351   * \return true if and only if attached mode is used
352   */
353  bool CContextClient::isAttachedModeEnabled() const
354  {
355    return (parentServer != 0);
356  }
357
358   /*!
359   Finalize context client and do some reports
360   */
361   void CContextClient::finalize(void)
362   {
363     map<int,CClientBuffer*>::iterator itBuff;
364     bool stop = false;
365
366     CTimer::get("Blocking time").resume();
367     while (hasTemporarilyBufferedEvent())
368     {
369       checkBuffers();
370       sendTemporarilyBufferedEvent();
371     }
372     CTimer::get("Blocking time").suspend();
373
374     CEventClient event(CContext::GetType(), CContext::EVENT_ID_CONTEXT_FINALIZE);
375     if (isServerLeader())
376     {
377       CMessage msg;
378       const std::list<int>& ranks = getRanksServerLeader();
379       for (std::list<int>::const_iterator itRank = ranks.begin(), itRankEnd = ranks.end(); itRank != itRankEnd; ++itRank)
380         event.push(*itRank, 1, msg);
381       sendEvent(event);
382     }
383     else sendEvent(event);
384
385     CTimer::get("Blocking time").resume();
386     while (!stop)
387     {
388       checkBuffers();
389       if (hasTemporarilyBufferedEvent())
390         sendTemporarilyBufferedEvent();
391
392       stop = true;
393       for (itBuff = buffers.begin(); itBuff != buffers.end(); itBuff++) stop &= !itBuff->second->hasPendingRequest();
394     }
395     CTimer::get("Blocking time").suspend();
396
397     std::map<int,StdSize>::const_iterator itbMap = mapBufferSize_.begin(),
398                                           iteMap = mapBufferSize_.end(), itMap;
399     StdSize totalBuf = 0;
400     for (itMap = itbMap; itMap != iteMap; ++itMap)
401     {
402       report(10) << " Memory report : Context <" << context->getId() << "> : client side : memory used for buffer of each connection to server" << endl
403                  << "  +) To server with rank " << itMap->first << " : " << itMap->second << " bytes " << endl;
404       totalBuf += itMap->second;
405     }
406     report(0) << " Memory report : Context <" << context->getId() << "> : client side : total memory used for buffer " << totalBuf << " bytes" << endl;
407
408     releaseBuffers();
409   }
410}
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