source: XIOS/dev/dev_ym/XIOS_COUPLING/src/context_client.hpp @ 1784

Last change on this file since 1784 was 1784, checked in by ymipsl, 4 years ago
  • Preparing coupling functionalities.
  • Make some cleaner things

YM

  • Property copyright set to
    Software name : XIOS (Xml I/O Server)
    http://forge.ipsl.jussieu.fr/ioserver
    Creation date : January 2009
    Licence : CeCCIL version2
    see license file in root directory : Licence_CeCILL_V2-en.txt
    or http://www.cecill.info/licences/Licence_CeCILL_V2-en.html
    Holder : CEA/LSCE (Laboratoire des Sciences du CLimat et de l'Environnement)
    CNRS/IPSL (Institut Pierre Simon Laplace)
    Project Manager : Yann Meurdesoif
    yann.meurdesoif@cea.fr
File size: 4.2 KB
Line 
1#ifndef __CONTEXT_CLIENT_HPP__
2#define __CONTEXT_CLIENT_HPP__
3
4#include "xios_spl.hpp"
5#include "buffer_out.hpp"
6#include "buffer_in.hpp"
7#include "buffer_client.hpp"
8#include "event_client.hpp"
9#include "event_server.hpp"
10#include "mpi.hpp"
11#include "registry.hpp"
12
13namespace xios
14{
15  class CContext;
16
17  /*!
18  \class CContextClient
19  A context can be both on client and on server side. In order to differenciate the role of
20  context on each side, e.x client sending events, server receiving and processing events, there is a need of
21  concrete "context" classes for both sides.
22  CContextClient processes and sends events from client to server where CContextServer receives these events
23  and processes them.
24  */
25  class CContextClient
26  {
27    public:
28      // Contructor
29      CContextClient(CContext* parent, MPI_Comm intraComm, MPI_Comm interComm, CContext* parentServer = 0);
30
31      // Send event to server
32      void sendEvent(CEventClient& event);
33      void waitEvent(list<int>& ranks);
34      void waitEvent_old(list<int>& ranks);
35
36      // Functions to set/get buffers
37      bool getBuffers(const size_t timeLine, const list<int>& serverList, const list<int>& sizeList, list<CBufferOut*>& retBuffers, bool nonBlocking = false);
38      void newBuffer(int rank);
39      bool checkBuffers(list<int>& ranks);
40      bool checkBuffers(void);
41      void releaseBuffers(void);
42      bool havePendingRequests(void);
43
44      bool isServerLeader(void) const;
45      bool isServerNotLeader(void) const;
46      const std::list<int>& getRanksServerLeader(void) const;
47      const std::list<int>& getRanksServerNotLeader(void) const;
48
49  /*!
50   * Check if the attached mode is used.
51   *
52   * \return true if and only if attached mode is used
53   */
54      bool isAttachedModeEnabled() const { return isAttached_ ; } 
55
56      static void computeLeader(int clientRank, int clientSize, int serverSize,
57                                std::list<int>& rankRecvLeader,
58                                std::list<int>& rankRecvNotLeader);
59
60      // Close and finalize context client
61//      void closeContext(void);  Never been implemented.
62      bool isNotifiedFinalized(void) ;
63      void finalize(void);
64
65      void setBufferSize(const std::map<int,StdSize>& mapSize, const std::map<int,StdSize>& maxEventSize);
66
67      int getRemoteSize(void) {return serverSize;}
68      int getServerSize(void) {return serverSize;}
69     
70    public:
71      CContext* context; //!< Context for client
72
73      size_t timeLine; //!< Timeline of each event
74
75      int clientRank; //!< Rank of current client
76
77      int clientSize; //!< Size of client group
78
79      int serverSize; //!< Size of server group
80
81      MPI_Comm interComm; //!< Communicator of server group (interCommunicator)
82
83      MPI_Comm interCommMerged; //!< Communicator of the client group + server group (intraCommunicator) needed for one sided communication.
84
85      MPI_Comm intraComm; //!< Communicator of client group
86
87      MPI_Comm commSelf; //!< Communicator of the client alone. Needed to create a new communicator between 1 proc client and 1 proc server for one sided communication
88
89      map<int,CClientBuffer*> buffers; //!< Buffers for connection to servers
90
91      bool pureOneSided ; //!< if true, client will communicated with servers only trough one sided communication. Otherwise the hybrid mode P2P /One sided is used.
92
93    private:
94      void lockBuffers(list<int>& ranks) ;
95      void unlockBuffers(list<int>& ranks) ;
96     
97      //! Mapping of server and buffer size for each connection to server
98      std::map<int,StdSize> mapBufferSize_;
99      //! Maximum event sizes estimated for each connection to server
100      std::map<int,StdSize> maxEventSizes;
101      //! Maximum number of events that can be buffered
102      StdSize maxBufferedEvents;
103
104      //! Context for server (Only used in attached mode)
105      CContext* parentServer;
106
107      //! List of server ranks for which the client is leader
108      std::list<int> ranksServerLeader;
109
110      //! List of server ranks for which the client is not leader
111      std::list<int> ranksServerNotLeader;
112
113      std::vector<std::vector<MPI_Win> >windows ; //! one sided mpi windows to expose client buffers to servers == windows[nbServers][2]
114      bool isAttached_ ;
115
116  };
117}
118
119#endif // __CONTEXT_CLIENT_HPP__
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