source: XIOS/dev/dev_ym/XIOS_SERVICES/src/context_client.hpp @ 1758

Last change on this file since 1758 was 1757, checked in by ymipsl, 5 years ago

Implement one sided communication in client/server protocol to avoid dead-lock when some buffer are full.

YM

  • Property copyright set to
    Software name : XIOS (Xml I/O Server)
    http://forge.ipsl.jussieu.fr/ioserver
    Creation date : January 2009
    Licence : CeCCIL version2
    see license file in root directory : Licence_CeCILL_V2-en.txt
    or http://www.cecill.info/licences/Licence_CeCILL_V2-en.html
    Holder : CEA/LSCE (Laboratoire des Sciences du CLimat et de l'Environnement)
    CNRS/IPSL (Institut Pierre Simon Laplace)
    Project Manager : Yann Meurdesoif
    yann.meurdesoif@cea.fr
File size: 3.9 KB
Line 
1#ifndef __CONTEXT_CLIENT_HPP__
2#define __CONTEXT_CLIENT_HPP__
3
4#include "xios_spl.hpp"
5#include "buffer_out.hpp"
6#include "buffer_in.hpp"
7#include "buffer_client.hpp"
8#include "event_client.hpp"
9#include "event_server.hpp"
10#include "mpi.hpp"
11#include "registry.hpp"
12
13namespace xios
14{
15  class CContext;
16
17  /*!
18  \class CContextClient
19  A context can be both on client and on server side. In order to differenciate the role of
20  context on each side, e.x client sending events, server receiving and processing events, there is a need of
21  concrete "context" classes for both sides.
22  CContextClient processes and sends events from client to server where CContextServer receives these events
23  and processes them.
24  */
25  class CContextClient
26  {
27    public:
28      // Contructor
29      CContextClient(CContext* parent, MPI_Comm intraComm, MPI_Comm interComm, CContext* parentServer = 0);
30
31      // Send event to server
32      void sendEvent(CEventClient& event);
33      void waitEvent(list<int>& ranks);
34
35      // Functions to set/get buffers
36      bool getBuffers(const size_t timeLine, const list<int>& serverList, const list<int>& sizeList, list<CBufferOut*>& retBuffers, bool nonBlocking = false);
37      void newBuffer(int rank);
38      bool checkBuffers(list<int>& ranks);
39      bool checkBuffers(void);
40      void releaseBuffers(void);
41      bool havePendingRequests(void);
42
43      bool isServerLeader(void) const;
44      bool isServerNotLeader(void) const;
45      const std::list<int>& getRanksServerLeader(void) const;
46      const std::list<int>& getRanksServerNotLeader(void) const;
47
48      bool isAttachedModeEnabled() const;
49
50      static void computeLeader(int clientRank, int clientSize, int serverSize,
51                                std::list<int>& rankRecvLeader,
52                                std::list<int>& rankRecvNotLeader);
53
54      // Close and finalize context client
55//      void closeContext(void);  Never been implemented.
56      bool isNotifiedFinalized(void) ;
57      void finalize(void);
58
59      void setBufferSize(const std::map<int,StdSize>& mapSize, const std::map<int,StdSize>& maxEventSize);
60
61    public:
62      CContext* context; //!< Context for client
63
64      size_t timeLine; //!< Timeline of each event
65
66      int clientRank; //!< Rank of current client
67
68      int clientSize; //!< Size of client group
69
70      int serverSize; //!< Size of server group
71
72      MPI_Comm interComm; //!< Communicator of server group (interCommunicator)
73
74      MPI_Comm interCommMerged; //!< Communicator of the client group + server group (intraCommunicator) needed for one sided communication.
75
76      MPI_Comm intraComm; //!< Communicator of client group
77
78      MPI_Comm commSelf; //!< Communicator of the client alone. Needed to create a new communicator between 1 proc client and 1 proc server for one sided communication
79
80      map<int,CClientBuffer*> buffers; //!< Buffers for connection to servers
81
82      bool pureOneSided ; //!< if true, client will communicated with servers only trough one sided communication. Otherwise the hybrid mode P2P /One sided is used.
83
84    private:
85      void lockBuffers(list<int>& ranks) ;
86      void unlockBuffers(list<int>& ranks) ;
87     
88      //! Mapping of server and buffer size for each connection to server
89      std::map<int,StdSize> mapBufferSize_;
90      //! Maximum event sizes estimated for each connection to server
91      std::map<int,StdSize> maxEventSizes;
92      //! Maximum number of events that can be buffered
93      StdSize maxBufferedEvents;
94
95      //! Context for server (Only used in attached mode)
96      CContext* parentServer;
97
98      //! List of server ranks for which the client is leader
99      std::list<int> ranksServerLeader;
100
101      //! List of server ranks for which the client is not leader
102      std::list<int> ranksServerNotLeader;
103
104      std::vector<std::vector<MPI_Win> >windows ; //! one sided mpi windows to expose client buffers to servers == windows[nbServers][2]
105
106
107  };
108}
109
110#endif // __CONTEXT_CLIENT_HPP__
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