source: XIOS3/trunk/src/transport/legacy_context_server.hpp @ 2547

Last change on this file since 2547 was 2547, checked in by ymipsl, 10 months ago

Major update :

  • New method to lock and unlock one-sided windows (window_dynamic) to avoid network overhead
  • Introducing multithreading on server sided to manage more efficiently dead-lock occuring (similar to co-routine which will be available and implemented in futur c++ standard), based on c++ threads
  • Suprression of old "attached mode" which is replaced by online writer and reder filters

YM

  • Property svn:executable set to *
File size: 2.7 KB
Line 
1#ifndef __LEGACY_CONTEXT_SERVER_HPP__
2#define __LEGACY_CONTEXT_SERVER_HPP__
3#include "xios_spl.hpp"
4#include "event_server.hpp"
5#include "buffer_server.hpp"
6#include "mpi.hpp"
7#include "event_scheduler.hpp"
8#include "context_server.hpp"
9
10namespace xios
11{
12  class CContext ;
13  class CContextClient;
14
15  class CLegacyContextServer : public CContextServer
16  {
17    public:
18
19    CLegacyContextServer(CContext* parent,MPI_Comm intraComm,MPI_Comm interComm) ;
20    bool eventLoop(bool enableEventsProcessing = true);
21    void releaseBuffers(void) ;
22
23    private:
24
25    void listen(void) ;
26//    bool listenPendingRequest(MPI_Status& status) ;
27    bool listenPendingRequest(MPI_Message &message, MPI_Status& status) ;
28    void checkPendingProbe(void) ;
29    void checkPendingRequest(void) ;
30    void getBufferFromClient(size_t timeLine) ;
31    void processRequest(int rank, char* buff,int count) ;
32    void processEvents(bool enableEventsProcessing) ;
33    bool hasFinished(void);
34    void dispatchEvent(CEventServer& event) ;
35    bool isCollectiveEvent(CEventServer& event) ;
36    void setPendingEvent(void) ;
37    bool hasPendingEvent(void) ;
38    void notifyClientsFinalize(void) ;
39    void freeWindows(void) ; // !<< free Windows for one sided communication
40
41    MPI_Comm interCommMerged_; //!< Communicator of the client group + server group (intraCommunicator) needed for one sided communication.
42    MPI_Comm commSelf_ ; //!< Communicator for proc alone from interCommMerged
43
44    map<int,CServerBuffer*> buffers ;
45    map<int,size_t> lastTimeLine ; //!< last event time line for a processed request
46    map<int,size_t>::iterator itLastTimeLine ; //!< iterator on lastTimeLine
47    map<int, list<std::pair<MPI_Message,MPI_Status> > > pendingProbe;
48    map<int,MPI_Request> pendingRequest ;
49    map<int,char*> bufferRequest ;
50
51    map<size_t,CEventServer*> events ;
52    size_t currentTimeLine ;
53     
54    bool finished ;
55    bool pendingEvent ;
56    bool scheduled  ;    /*!< event of current timeline is alreading scheduled ? */
57    bool pureOneSided ; //!< if true, client will communicated with servers only trough one sided communication. Otherwise the hybrid mode P2P /One sided is used.
58
59    ~CLegacyContextServer() ;
60 
61      std::map<int, StdSize> mapBufferSize_;
62      std::map<int,MPI_Comm> winComm_ ; //! Window communicators
63      std::map<int,std::vector<CWindowDynamic*> >windows_ ; //! one sided mpi windows to expose client buffers to servers ; No memory will be attached on server side.
64      bool isProcessingEvent_ ;
65      size_t remoteHashId_; //!< the hash is of the calling context client
66     
67      MPI_Comm processEventBarrier_ ;
68      bool eventScheduled_=false;
69      MPI_Request processEventRequest_ ;
70  } ;
71
72}
73
74#endif
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