// ----------------------------------------------------------- // // Copyright (c) 2001-2002 Chuck Allison and Jeremy Siek // Copyright (c) 2003-2006, 2008 Gennaro Prota // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // ----------------------------------------------------------- #ifndef BOOST_DETAIL_DYNAMIC_BITSET_HPP #define BOOST_DETAIL_DYNAMIC_BITSET_HPP #include #include "boost/config.hpp" #include "boost/detail/workaround.hpp" namespace boost { namespace detail { namespace dynamic_bitset_impl { // Gives (read-)access to the object representation // of an object of type T (3.9p4). CANNOT be used // on a base sub-object // template inline const unsigned char * object_representation (T* p) { return static_cast(static_cast(p)); } template struct shifter { static void left_shift(T & v) { amount >= width ? (v = 0) : (v >>= BOOST_DYNAMIC_BITSET_WRAP_CONSTANT(amount)); } }; // ------- count function implementation -------------- typedef unsigned char byte_type; // These two entities // // enum mode { access_by_bytes, access_by_blocks }; // template struct mode_to_type {}; // // were removed, since the regression logs (as of 24 Aug 2008) // showed that several compilers had troubles with recognizing // // const mode m = access_by_bytes // // as a constant expression // // * So, we'll use bool, instead of enum *. // template struct value_to_type { value_to_type() {} }; const bool access_by_bytes = true; const bool access_by_blocks = false; // the table: wrapped in a class template, so // that it is only instantiated if/when needed // template struct count_table { static const byte_type table[]; }; template <> struct count_table { /* no table */ }; const unsigned int table_width = 8; template const byte_type count_table::table[] = { // Automatically generated by GPTableGen.exe v.1.0 // 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8 }; // overload for access by bytes // template inline std::size_t do_count(Iterator first, std::size_t length, int /*dummy param*/, value_to_type* ) { std::size_t num = 0; if (length) { const byte_type * p = object_representation(&*first); length *= sizeof(*first); do { num += count_table<>::table[*p]; ++p; --length; } while (length); } return num; } // overload for access by blocks // template inline std::size_t do_count(Iterator first, std::size_t length, ValueType, value_to_type*) { std::size_t num = 0; while (length){ ValueType value = *first; while (value) { num += count_table<>::table[value & ((1u<>= table_width; } ++first; --length; } return num; } // ------------------------------------------------------- // Some library implementations simply return a dummy // value such as // // size_type(-1) / sizeof(T) // // from vector<>::max_size. This tries to get more // meaningful info. // template typename T::size_type vector_max_size_workaround(const T & v) { typedef typename T::allocator_type allocator_type; const typename allocator_type::size_type alloc_max = v.get_allocator().max_size(); const typename T::size_type container_max = v.max_size(); return alloc_max < container_max? alloc_max : container_max; } // for static_asserts template struct allowed_block_type { enum { value = T(-1) > 0 }; // ensure T has no sign }; template <> struct allowed_block_type { enum { value = false }; }; template struct is_numeric { enum { value = false }; }; # define BOOST_dynamic_bitset_is_numeric(x) \ template<> \ struct is_numeric< x > { \ enum { value = true }; \ } /**/ BOOST_dynamic_bitset_is_numeric(bool); BOOST_dynamic_bitset_is_numeric(char); #if !defined(BOOST_NO_INTRINSIC_WCHAR_T) BOOST_dynamic_bitset_is_numeric(wchar_t); #endif BOOST_dynamic_bitset_is_numeric(signed char); BOOST_dynamic_bitset_is_numeric(short int); BOOST_dynamic_bitset_is_numeric(int); BOOST_dynamic_bitset_is_numeric(long int); BOOST_dynamic_bitset_is_numeric(unsigned char); BOOST_dynamic_bitset_is_numeric(unsigned short); BOOST_dynamic_bitset_is_numeric(unsigned int); BOOST_dynamic_bitset_is_numeric(unsigned long); #if defined(BOOST_HAS_LONG_LONG) BOOST_dynamic_bitset_is_numeric(::boost::long_long_type); BOOST_dynamic_bitset_is_numeric(::boost::ulong_long_type); #endif // intentionally omitted //BOOST_dynamic_bitset_is_numeric(float); //BOOST_dynamic_bitset_is_numeric(double); //BOOST_dynamic_bitset_is_numeric(long double); #undef BOOST_dynamic_bitset_is_numeric } // dynamic_bitset_impl } // namespace detail } // namespace boost #endif // include guard