Ignore:
Timestamp:
06/26/17 16:44:24 (4 years ago)
Author:
oabramkina
Message:

Two server levels: correcting buffer allocations on client side of primary server. The buffer size is calculated according to the number of files sent to each secondary server.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • XIOS/dev/dev_olga/src/node/context.hpp

    r1144 r1184  
    131131         void sendGridEnabledFields(); 
    132132 
    133          std::map<int, StdSize> getAttributesBufferSize(std::map<int, StdSize>& maxEventSize); 
    134          std::map<int, StdSize> getDataBufferSize(std::map<int, StdSize>& maxEventSize); 
    135          void setClientServerBuffer(); 
     133//         std::map<int, StdSize> getAttributesBufferSize(std::map<int, StdSize>& maxEventSize); 
     134//         std::map<int, StdSize> getDataBufferSize(std::map<int, StdSize>& maxEventSize); 
     135//         void setClientServerBuffer(); 
     136         std::map<int, StdSize> getAttributesBufferSize(std::map<int, StdSize>& maxEventSize, CContextClient* contextClient); 
     137         std::map<int, StdSize> getDataBufferSize(std::map<int, StdSize>& maxEventSize, CContextClient* contextClient); 
     138         void setClientServerBuffer(CContextClient* contextClient); 
    136139 
    137140         // Send context close definition 
Note: See TracChangeset for help on using the changeset viewer.