- Timestamp:
- 07/12/06 11:52:09 (18 years ago)
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trunk/SRC/Documentation/idldoc_html_output/Interpolation/directory-overview.html
r121 r138 328 328 table.variables td.image { width: 64px; } 329 329 330 div#file_comments { 330 div#file_comments { white-space: pre; 331 331 margin: 2em; 332 332 font-size: 80%; … … 699 699 700 700 <dt><a href="angle.html?format=raw">angle.pro</a></dt> 701 <dd> north stereographic polar projection Compute angles between grid lines and direction of the North (fom angle.</dd>701 <dd> north stereographic polar projection Compute angles between grid lines and direction of the North (fom angle.</dd> 702 702 703 703 <dt><a href="clickincell.html?format=raw">clickincell.pro</a></dt> 704 <dd> click on a map and find in which cell the click was </dd>704 <dd> click on a map and find in which cell the click was </dd> 705 705 706 706 <dt><a href="compute_fromirr_bilinear_weigaddr.html?format=raw">compute_fromirr_bilinear_weigaddr.pro</a></dt> 707 <dd> compute the weight and address needed to interpolate data from an "irregular 2D grid" (defined as a grid made of quadrilateral cells) to any grid using the bilinear method</dd>707 <dd> compute the weight and address needed to interpolate data from an "irregular 2D grid" (defined as a grid made of quadrilateral cells) to any grid using the bilinear method </dd> 708 708 709 709 <dt><a href="compute_fromreg_bilinear_weigaddr.html?format=raw">compute_fromreg_bilinear_weigaddr.pro</a></dt> 710 <dd> compute the weight and address needed to interpolate data from a "regular grid" to any grid using the bilinear method</dd>710 <dd> compute the weight and address needed to interpolate data from a "regular grid" to any grid using the bilinear method </dd> 711 711 712 712 <dt><a href="compute_fromreg_imoms3_weigaddr.html?format=raw">compute_fromreg_imoms3_weigaddr.pro</a></dt> 713 <dd> compute the weight and address neede to interpolate data from a "regular grid" to any grid using the imoms3 method</dd>713 <dd> compute the weight and address neede to interpolate data from a "regular grid" to any grid using the imoms3 method </dd> 714 714 715 715 <dt><a href="cutpar.html?format=raw">cutpar.pro</a></dt> 716 <dd> cut p parallelogram(s) into p*n^2 parallelograms </dd>716 <dd> cut p parallelogram(s) into p*n^2 parallelograms </dd> 717 717 718 718 <dt><a href="cutsegment.html?format=raw">cutsegment.pro</a></dt> 719 <dd> cut p segments into p*n equal parts </dd>719 <dd> cut p segments into p*n equal parts </dd> 720 720 721 721 <dt><a href="extrapolate.html?format=raw">extrapolate.pro</a></dt> 722 <dd> extrapolate data (zinput) where maskinput eq 0 by fillingstep by step the coastline points with the mean value of the 8 neighbourgs.</dd>722 <dd> extrapolate data (zinput) where maskinput eq 0 by filling step by step the coastline points with the mean value of the 8 neighbourgs.</dd> 723 723 724 724 <dt><a href="fromirr.html?format=raw">fromirr.pro</a></dt> 725 <dd> interpolate data from an irregular 2D grid to any 2D grid.</dd>725 <dd> interpolate data from an irregular 2D grid to any 2D grid.</dd> 726 726 727 727 <dt><a href="fromreg.html?format=raw">fromreg.pro</a></dt> 728 <dd> interpolate data from a "regular/rectangular grid" to any grid.</dd>728 <dd> interpolate data from a "regular/rectangular grid" to any grid.</dd> 729 729 730 730 <dt><a href="get_gridparams.html?format=raw">get_gridparams.pro</a></dt> 731 <dd> 1) extract from a NetCDF file the longitude, latidude, and their dimensions and make sure it is 1D or 2D arrays or 2) given longitude and latitude arrays get their dimensions and makesure they are 1D or 2D arrays </dd>731 <dd> 1) extract from a NetCDF file the longitude, latidude, and their dimensions and make sure it is 1D or 2D arrays or 2) given longitude and latitude arrays get their dimensions and make sure they are 1D or 2D arrays </dd> 732 732 733 733 <dt><a href="imoms3.html?format=raw">imoms3.pro</a></dt> … … 735 735 736 736 <dt><a href="inquad.html?format=raw">inquad.pro</a></dt> 737 <dd> to find if an (x,y) point is in a quadrilateral (x1,x2,x3,x4) </dd>737 <dd> to find if an (x,y) point is in a quadrilateral (x1,x2,x3,x4) </dd> 738 738 739 739 <dt><a href="inrecgrid.html?format=raw">inrecgrid.pro</a></dt> 740 <dd> given - a list of points, (x,y) position - the x and y limits of a rectangular gridfind in which cell is located each given point.</dd>740 <dd> given - a list of points, (x,y) position - the x and y limits of a rectangular grid find in which cell is located each given point.</dd> 741 741 742 742 <dt><a href="ll_narcs_distances.html?format=raw">ll_narcs_distances.pro</a></dt> 743 <dd> This function returns the longitude and latitude [lon, lat] of a point a given arc distance (-pi <= Arc_Dist <= pi), and azimuth (Az),from a specified location Lon0, lat0.</dd>743 <dd> This function returns the longitude and latitude [lon, lat] of a point a given arc distance (-pi <= Arc_Dist <= pi), and azimuth (Az), from a specified location Lon0, lat0.</dd> 744 744 745 745 <dt><a href="map_npoints.html?format=raw">map_npoints.pro</a></dt> 746 <dd> Return the distance in meter between all np0 points P0 and allnp1 points P1 on a sphere.</dd>746 <dd> Return the distance in meter between all np0 points P0 and all np1 points P1 on a sphere.</dd> 747 747 748 748 <dt><a href="neighbor.html?format=raw">neighbor.pro</a></dt> 749 <dd> find the closetest point of (P0) within a list of np1 points P1 Which can be on a sphere</dd>749 <dd> find the closetest point of (P0) within a list of np1 points P1 Which can be on a sphere </dd> 750 750 751 751 <dt><a href="quadrilateral2square.html?format=raw">quadrilateral2square.pro</a></dt> 752 <dd> warm (or map) an arbitrary quadrilateral onto a unit squareaccording to the 4-point correspondences: (x0,y0) -> (0,0) (x1,y1) -> (1,0) (x2,y2) -> (1,1) (x3,y3) -> (0,1) This is the inverse function of square2quadrilateral.</dd>752 <dd> warm (or map) an arbitrary quadrilateral onto a unit square according to the 4-point correspondences: (x0,y0) -> (0,0) (x1,y1) -> (1,0) (x2,y2) -> (1,1) (x3,y3) -> (0,1) This is the inverse function of square2quadrilateral.</dd> 753 753 754 754 <dt><a href="spl_fstdrv.html?format=raw">spl_fstdrv.pro</a></dt> 755 <dd> SPL_FSTDRV returns the values of the first derivative of the interpolating function at the points X2i.</dd>755 <dd> SPL_FSTDRV returns the values of the first derivative of the interpolating function at the points X2i.</dd> 756 756 757 757 <dt><a href="spl_incr.html?format=raw">spl_incr.pro</a></dt> … … 762 762 763 763 <dt><a href="square2quadrilateral.html?format=raw">square2quadrilateral.pro</a></dt> 764 <dd> warm (or map) a unit square onto an arbitrary quadrilateral according to the 4-point correspondences: (0,0) -> (x0,y0) (1,0) -> (x1,y1) (1,1) -> (x2,y2) (0,1) -> (x3,y3) The mapping is done using perspective transformation which preserve lines in all orientations and permit quadrilateral to quadrilateral mappings.</dd>764 <dd> warm (or map) a unit square onto an arbitrary quadrilateral according to the 4-point correspondences: (0,0) -> (x0,y0) (1,0) -> (x1,y1) (1,1) -> (x2,y2) (0,1) -> (x3,y3) The mapping is done using perspective transformation which preserve lines in all orientations and permit quadrilateral to quadrilateral mappings.</dd> 765 765 766 766 </dl>
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