- Timestamp:
- 07/23/09 11:18:49 (15 years ago)
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trunk/SRC/Documentation/idldoc_html_output/Interpolation/directory-overview.html
r321 r402 135 135 136 136 <dt><a href="inrecgrid.html">inrecgrid.pro</a></dt> 137 <dd> given - a list of points, (x,y) position - the x and y limits of a rectangular gridfind in which cell is located each given point.</dd>137 <dd> given - a list of points, (x,y) position - the x and y limits of a rectangular grid find in which cell is located each given point.</dd> 138 138 139 139 <dt><a href="lbcorca.html">lbcorca.pro</a></dt> … … 150 150 151 151 <dt><a href="quadrilateral2square.html">quadrilateral2square.pro</a></dt> 152 <dd> warm (or map) an arbitrary quadrilateral onto a unit square according to the 4-point correspondences: (x0,y0) -> (0,0) (x1,y1) -> (1,0) (x2,y2) -> (1,1) (x3,y3) -> (0,1)This is the inverse function of <a href="..//Interpolation/square2quadrilateral.html">square2quadrilateral</a>.</dd>152 <dd> warm (or map) an arbitrary quadrilateral onto a unit square according to the 4-point correspondences: - (x0,y0) -> (0,0) - (x1,y1) -> (1,0) - (x2,y2) -> (1,1) - (x3,y3) -> (0,1) This is the inverse function of <a href="..//Interpolation/square2quadrilateral.html">square2quadrilateral</a>.</dd> 153 153 154 154 <dt><a href="spl_fstdrv.html">spl_fstdrv.pro</a></dt> … … 162 162 163 163 <dt><a href="square2quadrilateral.html">square2quadrilateral.pro</a></dt> 164 <dd> warm (or map) a unit square onto an arbitrary quadrilateral according to the 4-point correspondences: (0,0) -> (x0,y0) (1,0) -> (x1,y1) (1,1) -> (x2,y2) (0,1) -> (x3,y3)The mapping is done using perspective transformation which preserve lines in all orientations and permit quadrilateral to quadrilateral mappings.</dd>164 <dd> warm (or map) a unit square onto an arbitrary quadrilateral according to the 4-point correspondences: - (0,0) -> (x0,y0) - (1,0) -> (x1,y1) - (1,1) -> (x2,y2) - (0,1) -> (x3,y3) The mapping is done using perspective transformation which preserve lines in all orientations and permit quadrilateral to quadrilateral mappings.</dd> 165 165 166 166 </dl>
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